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why are subscription based games bad? (or why pay 2 win is bad)

for me- theres a couple of things;

subscription based: Having to pay every week, month or year is a waste of money

like:

weekly; 50 dollars

monthly: 90 dollars

yearly: 200 dollars

geoguessr is a example heavily affected by their developer's greed for money

like: (once again)

you wanna play a game of singleplayer? give me money

you wanna play with other people? give me money

you wanna do a single thing on the website? give me alll your money!

its not that hard to make a game, you cant just make people pay if they wanna do a single thing on it

mobile games like pixel gun 3d too:

so you play without paying? have a gun that does 00.1 damage

in the store are better guns, NOPE, you have to waste a century on the game because all things cost like a international space station does

pay 2 win gives you (the creator) a huge advantage, however players will not

playing it is free, but winning is paid, thats already a sign that a game is bad, if you see anything like this in a game just do it:

U- Uinstall
A-And
N-Never
R-Return
@TPT2010 said in #2:
> @coolchessplayer10 Are u talking about mobile games or PC games? Cuz many PC games are free and fun to play without in game purchases.
I can name some if u want
I know, like chess.com =
Wanna do 4 puzzles = GIVE ME MONEY or watch MY ADS for 1HOUR
Wanna see some advanced tactics = GIVE MONEEEEEEEEEEEEEEEEEEEEEEEEEEEEEY

But games like Angry birds 2, hill climb racing , red ball 4 are free to play, but MOBILE GAMES SUCCCCCCCCCCCCK